Tuesday, November 10, 2009

iPod touch review


Yeah, we know we're a little late with this one, but we see the iPod touch as a pretty major turning point for Apple's iPod line; when it was announced, we finally thought we'd found an iPod we could really get behind. For years technology enthusiasts pondered the possibility of an Apple-made widescreen, WiFi-enabled portable media device, and they finally did just that -- even throwing in a few things that, prior to the iPhone, we might not have expected, like a full-fledged web browser, internet video player (YouTube), multi-touch interface, etc. But after playing with the touch for a few days, it's become pretty clear that Steve was right when he declared that the iPhone is still the best iPod. Read on to find out why.

Late last year. iPods had fallen into a rut: the features were stale, the form factor of the flagship device basically stopped progressing, and it started to seem like Apple didn't care or understand where portable media players were headed -- or at least didn't seem to realize what such devices were capable of. So it came as no surprise that as soon as the iPhone was announced, people began demanding that same device, sans phone. And why not? Not everyone hates their cellphone, or wants to switch to AT&T, or lives in America (or select countries in Europe) -- and from a media player standpoint, the iPhone made the iPod technologically respectable again. Only a handful of other devices, like the Archos 604 WiFi, come equipped with that specific bundle of features (web browser, touchscreen, and WiFi).


Fortunately for that rather sizable group of potential buyers waiting for the phoneless iPhone, it was clear that Apple had invested an enormous amount of effort (and money) into creating its mobile OS X platform, and that all those development bucks weren't going to live on in only one product -- especially not a device that is ultimately beholden to deals with cellphone carriers. So the iPhone without the phone -- the WiFi-enabled widescreen iPod -- finally started to seem more like an eventuality than some distant hope. When it was announced a couple of weeks ago, the surprise was less that Apple had been working on this device after all, and more the myriad iPhone features unexpectedly absent. We'll get to that shortly.

Media



Thankfully, as far as media playback goes, all the best stuff from the iPhone made the cut in the touch. It shares the same audio, video, and photo apps as the iPhone, which is a good thing since we still love the new Apple mobile media interface every bit as much as we did when we first reviewed the iPhone. The iTunes WiFi Music Store works exactly as advertised; search is fast, sampling tracks and downloads are easy, and syncing tracks back to your host computer is effortless. Apple really nailed this. To date, most over the air music downloads on a portable media devices have been tedious, if not completely impractical.

Also unchanged are our primary complaints about said media playback, the same complaints we've had about the iPod for years: we don't like managing our media through iTunes, and we don't like being limited only to those few codecs Apple supports (AAC, MP3, H.264, and MPEG-4). In fact, if Apple gave us greater codec support (or even just the option to add additional codecs ourselves) and mass storage support for drag and drop while adding media, we'd probably be able to overlook the other, smaller things that ail us about iPods.

Software

Since the touch is an iPhone at its heart -- really -- comparisons on the software end of business were immediate and inevitable. We're going to assume you're at least casually familiar with the touch's progenitor, but if you didn't read over our iPhone review or haven't much used one yourself, we're happy to say the touch remains a rock solid device on the software end. We experienced far fewer crashes now than we did with the v1.0 iPhone firmware; the rest of the interface is just as responsive and reliable.

iPod Touch (2G)


Introduction

MacInTouch reviewed the original iPod Touch in 2007, concluding that the device — essentially an iPhone sans phone and camera — served as a feature-rich iPod and the least-expensive way to explore the revolutionary "multitouch" interface that made the iPhone so famous. The "iTouch", as it's sometimes dubbed, had the interface, operating system and most of the hardware of the iPhone, while bypassing the 2-year AT&T contract, a $1680+ pre-requisite for the iPhone in the U.S.
The original iPod Touch lacked email and applications (other than Web apps via its Mobile Safari browser), and it had other deficiencies, as well: no volume buttons, no speaker, no camera and no Bluetooth, although it featured WiFi networking, along with USB. As a media player, this iPod Touch was limited to 8 or 16 GB of storage vs. the iPod Classic's 80 or 160 GB capacity.
Today's second-generation iPod Touch improves a bit upon the original hardware, but it was the 2008 introduction of Apple's iTunes App Store that has turned the device into a full-fledged mobile computer with tens of thousands of third-party applications available.
To date, the iPod Touch is the only device other than the iPhone that works on Apple's mobile application platform. And that is the reason to buy one.

Platform

The iPod Touch uses the same operating system as the iPhone, which is a (massively) slimmed-down version of the "OS X" operating system used for Apple's Macintosh computers. The Mobile Safari browser is based on Apple's desktop Safari browser (though it doesn't support Flash content), but the user interface is completely different. The iPhone/iPod Touch UI is designed from the ground-up for fingers and small screens rather than the mice and relatively large screens of desktop and laptop computers, and every other phone vendor has been scrambling to catch up with it. [See our first iPod Touch review for more details about the underlying hardware platform and user interface, as well as our iPhone reviews, listed in the "Links" section below.]
In 2008, the year after the iPod Touch's debut, Apple rolled out "OS 2.0" for its mobile platform (dropping "X" from its name). Aside from some performance improvements and bug fixes, the real news was support for Apple's new iTunes App Store, which opened up a whole world of third-party apps, drastically expanding the usefulness of the device and justifying many more purchases.
In other words, iPod Touch is not a Walkman-like, single-purpose device. It is an evolving, general purpose computing platform that fits in the palm of your hand.

OS 3.0

iPhone OS 3.0 is due this summer. Like OS 2.0, it should run on all previous iPod Touch models, with an upgrade price of $9.95. Apple gave a public preview, focussing on features for developers but also showcasing new features for end users. Notable enhancements include MMS messaging (to support sending and receiving pictures, contacts, audio messages and map locations); voice memos; calendaring enhancements; cut-and-paste (like Mac OS X has); and a new Spotlight system for searching the iPod's contents (including third party app data, if the developer writes a plug-in).
Other anticipated features include WiFi auto-login, support for Stereo Bluetooth headphones, Notes sync, Safari anti-phishing security improvements and form auto-fill, improved parental controls, true YouTube login, and the ability to get movies and TV shows directly from Apple's store without having to use your Mac or PC to buy-and-sync them over iTunes.
Apple also promises a developers' interface to the Dock port in OS 3.0 for enabling custom hardware and software access — think audio recording, data acquisition, 3G cellular data or fax modems... and ultimately anything the homebrew hardware community can dream up! (A little keyboard, like the fold-up ones that used to be made for the Palm III and Palm V series, would be quite welcome.)
But, as we await OS 3.0, what does the second-generation iPod Touch have for you today?

Hardware

The second-generation iPod Touch (available with 8, 16 or 32 GB of memory) adds external volume controls and a speaker for sound effects. It also has a faster processor, although Apple doesn't mention this in any of its marketing materials. We found that applications launch faster, Safari displays web pages faster, email fetches faster and everything feels quicker. When running the same apps side-by-side with an iPhone 3G, the second-generation iPod Touch was a clear winner — faster and more responsive. (It probably doesn't hurt that the iTouch doesn't have to run the cell phone communication software in the background like iPhone does... but that software spends most of its time idle on iPhone anyway.)
The speaker is hidden inside the headphone jack. It has a much smaller opening to broadcast its sound than the iPhone, so it's a lot quieter. But it's adequate for casual gaming, and makes the alarm and timer functions useful, finally. The iPod Touch makes a pretty good alarm clock; just make sure the volume is turned up before you go to bed!
The newer iTouch has a lower-capacity battery than the original, yet claims longer life — 36 hours of music vs. the original's 22 hours, and 6 hours of video playback vs. 5 hours. We didn't perform an exhaustive test, but we did watch TV shows for a couple of hours on a plane flight (with the volume up to overcome aircraft noise) and noted the battery indicator was still more than half-full at the end. This follows the trend of Apple's previous iPods; with time, more power-efficient electronics enable longer operation with smaller batteries.
While the second-generation iPod Touch adds Bluetooth hardware, you can't do anything with it yet. Apple says the upcoming OS 3.0 will enable it to support stereo Bluetooth headphones. Third party developers will be able to use it, too — for multiplayer games among iPods, exchanging virtual business card, or whatever else they think up. This flexibility limits interoperability, though; it doesn't use the standard Bluetooth OBEX protocol for sending data objects, so it won't work with non-Apple devices.
Additionally, the new iPod Touch supports the Nike+iPod Sport Kit, which previously worked only with the iPod Nano.

iPod Touch Review


This site promises to be the best place to learn about the iPod Touch. Please check out our review and unboxing.
The iPod touch is essentially an iPhone without the phone. It has great media features including video, mp3, podcast, games, and a full html web browser over wifi connection.

Friday, November 6, 2009

Debt Settlement Attorney - What is the Fee For Their Services?

There are a wide variety of lawyers that specialize in debt settlement cases. Unlike settlement companies that are usually comprised of an entire office staff, an attorney may be only one individual using their expertise to negotiate with the credit card companies.

Since a lawyer may be acting on their own when dealing with debt settlements, large amounts of lengthy paperwork that will stretch on for years becomes an unattractive prospect. For this reason, many lawyers will want to have the settlement occur as quickly as possible to avoid protracted recordkeeping.

The actual fee that is charged for their services can be done in one of several ways.

The most common style of billing is for the attorney to charge based on the amount of money that is reduced from the total amount of debt owed. If the balance in arrears is reduced by 30%, then the lawyer would take a percentage of that 30%. There are even some lawyers who will take absolutely nothing should the negotiations not result in a settlement.

Another way to bill is on a monthly basis. This would be a fee, again usually a percentage, that is paid directly to the attorney. This type of payment occurs usually when the settlement involves monthly payments to be made over the course of a year or more.

Finally, there is flat-rate billing. This is when an attorney will ask for a single payment before starting on negotiations and will keep that money no matter what the outcome. This can be very beneficial in some situations. However, it can also be the sign of a scam. Make sure that the attorney asking for an up-front, flat fee is legitimate.

A debt settlement attorney can work wonders when someone has found themselves under a mountain of credit card debt. The fee that is charged for their services are an unavoidable part of the process.

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